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Develop Module

Local Adjustments now called Adjustment Brushes were a big hit with users during the public beta period and Adobe received quite a lot of very useful feedback. For the final release version the new Adjustment Brushes have been slightly reworked and a new Sharpen brush added. However, the most important new feature for the release version is the Gradient Tool. This particular tool has been on most Lightroom users wish list for a very long time, although surprisingly little was made of its absence from the public beta. Before discussing the tool in detail I will provide a brief overview of the adjustment tools now available in Lightroom.

 

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Figure 11 - New Toolbar Location in Develop Module (Click image for larger view)

 

In order, the tools  are: Crop (R), Clone/Heal (N), Red Eye, the new Gradient Tool (M) and  Adjustment Brush (K) brushes. Again, I have listed the keyboard shortcut for each in brackets, clicking on a tool icon opens a panel comprising the options for that tool, clicking it again closes the panel and returns you to the standard Develop module panels.

As the name implies, Adjustment Brushes in Lightroom are based on the brush paradigm rather than region (selection based). This means they fit better with the method used for the Photoshop Dodge & Burn tools.

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Figure 12a - Crop and Straighten Tool Figure 12b - Clone/Heal Tool
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Figure 12c - Gradient Tool - Preset mode Figure 12d - Gradient Tool - Slider mode
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Figure 12e - Adjustment Brush - Preset mode Figure 12f - Adjustment Brush - Slider mode
   

 

Lightroom 2.0 provides adjustment brushes and gradients for: Exposure, Brightness, Contrast, Saturation, Clarity, Sharpness and Color. In Preset mode,  the Effect (Amount) slider defines the initial value for the brush or gradient (e.g. 2 units exposure, 50 units brightness). You can have two preset brushes (currently labelled A and B), each brush can be adjusted for Size, Feather, Flow and Density, although it's also possible to save brush presets. The Auto Mask when active will help confine the brush strokes within an area with similar colour. It's worth noting that the Auto Mask has been significantly improved since the public beta, as have the other brushes.

I discussed Adjustment Brushes at some length in my public beta preview, so this time round I will concentrate on the Gradient Tool. To define the gradient color value you need to double-click the larger of the six tint tiles (Figure 13) then click the colour picker on the colour palette. Click the larger tint tile to close the color panel.

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Figure 13 - Gradient Tool - Color Adjustment

Figure 14 shows a screenshot of the Lightroom Develop module with Gradient Tool panel opened and a photo of  "Castle Geyser" in Yellowstone National Park. Prior to adopting Photoshop for editing my photographs I would have taken the original shot with a Graduated filter attached to the lens to tone down the sky area a little. But that was then an this is now.

So, now that Lightroom also has a gradient tool I can apply the gradient directly to the photo without going near Photoshop. The applied gradient is combination of   - 1.0 exposure units with a blue coloured tint. To apply the gradient I selected the tool clicked close to the top of the photo and dragged down. By holding down the Shift key I was able to ensure that gradient remained vertically constrained.

 

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Figure 14 - Gradient Tool (Click image for larger view)

The photo is now starting to look more the way I want, but still needs some separation in the steam and maybe a little more exposure reduction. In figure 15 below you can see the results after I reduced exposure by a further 0.25 units, in combination with increases to contrast, saturation, clarity, and even a little sharpening. To move all of the sliders in combination first locate the cursor over the "pin", hold down the Alt/Option then drag right or left to increase/decrease the combined adjustment. Note that this keyboard modifier trick also works with Adjustment Brushes.

 

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Figure 15 - Fine-tuning the Gradient Tool (Click image for larger view)

The Gradient Tool and Adjustment Brushes have their own set of keyboard shortcuts, with the following being the most important:

  • Open Adjustment Brush - K

  • Open Gradient Tool - M

  • Show/hide Pin - H

  • Increase/decrease brush size -  ] / [

  • Increase/decrease feather - Shift+] / Shift+[

  • Commit a brush stroke or gradient and/or start new - Enter

  • Delete selected pin - Delete

  • Holding down - Alt/Option key activates erase mode

  • Toggle Auto Mask On/Off - A

  • Pressing 'O' toggles on/off the overlay

  • Shift+O cylces through alternative colours for overlay

  • Constrain gradient to vertical - hold down Shift plus drag

  • Invert gradient - '

  • Scale from center - Alt/Option plus drag

Although I covered most of the other changes to the Develop module in my public beta preview I think it's worth summarising them again.

  • The Detail panel  now includes the Chromatic Aberration and Defringe controls previously found in the Lens Corrections panel. The Detail panel also includes a new 1:1 Preview window which can be used to preview sharpening and noise adjustments without zooming the actual window to 1:1. A new cursor icon can be used to pinpoint the area of the image you want to preview when sharpening or applying lens corrections to.

  • The new Vignettes panel contains two types of vignette, the first is for Lens Correction and the second for Post-Crop edge effects. The standard vignette tool is used to correct dark corners arises from light fall-off  and/or over shading from lens hoods, etc. Post-Crop is intended for more artistic uses such as edge burning and has the advantage of also respecting cropping, whether central or offset.

  • Additional keyboard modifiers have been added to the Basic adjustment panel. So, that it's now possible to cycle through the controls using either the comma '< 'or period '>' keys. The keyboard '+/-' keys now increase/decrease the active control, and larger adjustments can be obtained by holding down the 'Shift' key when holding down the '+/-' keys. Tapping the semi-colon ';' key resets the active control to its default value.

The Clarity control can now be adjusted for negative values, which has the effect of softening images. This particular feature is likely to be more useful when applied via the Adjustment Brush rather than globally.

Camera Profiles and DNG Profile Editor

To coincide with the release of Lightroom 2.0, Adobe have also made available beta versions of new Camera Profiles for use with Camera Raw 4.5 and Lightroom 2.0. The profiles labelled Adobe Standard are intended as alternatives to the default ACR camera profile, and each camera model will have an additional set of profiles that are intended to emulate the camera vendor styles or looks. For example, Canon users will be able to choose profiles that emulate Pictures Styles such as: Standard, Landscape, Neutral, Portrait and Faithful. When installed, the new profiles are will appear in Lightroom's Camera Calibration panel (figure 16). It's also possible to make one of the new profiles your camera default, instructions for which can be read in earlier Lightroom tutorial located here.

 

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Figure 16 - Selecting new Camera Profile in Camera Calibration Panel


The background to the new style or look profiles is interesting in so far as Adobe has clearly accepted that many users prefer a rendering that matches with the camera generated JPEG over the Adobe Standard rendering. In some cases this may be due to personal taste. However, in others it's more likely to be because the Adobe Standard rendering is in some way flawed, although I'm not sure that Adobe would be in full agreement with this term, especially since it ignores trade-offs based on the technology available.

When developing the new profiles Adobe recognised that they needed to reconcile the differing requirements of three distinct user groups. These can be summarised as follows

Customer type

 

Profile Solution

Photographers who prefer a default rendering that is closer to the in-camera JPEG rendering, but also require the flexibility offered by raw processing.

 

  Approximate the in-camera JPEG rendering as well as the various styles and looks provided either in-camera or via the camera vendors own software solution
Photographers who are generally satisfied with Adobe's default rendering but have found flaws in that rendering that cannot be corrected by the camera calibration controls provided in ACR and Lightroom.

 

  Improve the default Adobe rendering to correct for the rendering flaws identified by photographers.
Photographers who shoot under controlled lighting and need to calibrate the default rendering to match their specific needs.   Provide a Profile Editor that photographers can use to create default profiles that meet their specific requirements.

Having given it some thought, I'm probably a member of the second group, which might explain why I'm so pleased with the colour rendering improvements I find with the new Adobe default profiles. That's not to say that I haven't tried the profiles intended to approximate the camera manufacturers rendering. I have, and they do a pretty good job of matching, but then again I was never a fan of Canon's Picture Styles.

From the list of customer types and their requirements it's clear that one-size-fits all approach was never going to fly, which probably explains why the Profile Editor (figure 17) was developed. Anyone who has tried to calibrate their camera using a Gretag MacBeth ColorChecker will know that it can be time consuming, and the results may not always be what they'd hoped for. This is were the Profile Editor really comes into its own. Basically, you a capture a ColorChecker chart under good even lighting conditions, convert to DNG (the editor will only open DNG), then from the Chart tab choose "Create Color Table" and you done - no more coffee breaks whilst a calibration script runs.

 

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Another use for the Profile Editor is to modify the White Balance characteristics of an existing profile. This type of edit will be of particular interest to photographers who specialise in  photographing under lighting conditions that fall outside Camera Raw's default range (e.g. stage lighting and infrared). Other options for creating new or modifying existing profiles or recipes are described in the tutorial supplied along with the Profile Editor and profile download package.

Final Thoughts

So that's it, Lightroom 2.0 is now available and ready for use. In preparing this review I decided to focus on the Library and Develop modules, mainly because my beta preview covered virtually all the new features in the other modules. Nevertheless, I hope the information that I have provided is of help when you begin working with it in earnest. I have also provided links to other material, which I hope you find the time to check out. In particular,  Martin Evening's new book on Lightroom 2.0. Weighing in at some 580 pages it contains lots of detailed information on just about every feature, which is obviously something that I could never hope to do in a few web pages.

Before wrapping up I would also take the opportunity to remind you that backing up your Lightroom 1.x  or Public Beta catalog would be a good idea. I don't expect that you'll have any problems, but it's always wise to take precautions in case the worst happens. And last, but not least...
 

 

Remember Rule 5 - Enjoy!

 

Other useful material:

Martin Evening's book entitled Adobe Photoshop Lightroom 2 Book, The: The Complete Guide for Photographers

Michael Reichmann has published:

 

 

 

 

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